![]() The first step will be to create a plane with -say- 25 subdivisions in either axis. ![]() ![]() You can see it in action as part of the "Jetride" demo animation for BoomerLabs' Foley Studio MAX, or in the animations gallery of my website. ![]() In three parts we will discuss the modelling, texturing, lighting and overall scene setup to create something like the Metropolis model I did a few years ago. Greeble is a mesh modifier, so after installation you will find it in your modifier rollout. If you haven't done so already, go download it now. In this tutorial you will (hopefully) learn how to utilize Tom Hudson's popular Greeble plugin to support you in the process of creating a large-scale city model.
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